Mongo issues?
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# Embezzle
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# Embezzle
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A "Simple" game about resource gathering and betraying
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A "Simple" game about resource gathering and betraying
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## Goal
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## Goal
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Sneak as much money into your "charity" as possible, try to catch other members of the board stealing funds away into their own coffers.
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Sneak as much money into your "charity" as possible, try to catch other members of the board stealing funds away into their own coffers.
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27
index.js
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index.js
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const express = require('express')
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const express = require('express')
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const bodyParser = require('body-parser');
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const app = express()
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const app = express()
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app.use(bodyParser.json());
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const lobby = require("./lobby.js")
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//top level
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//top level
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//get game list
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//get game list
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app.get('/gamelist', function (req, res) {
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res.send(lobby.list())
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})
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//get game details
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//get game details
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app.get('/gamedetails', function (req, res) {
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let obj=JSON.parse(req.body)
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res.send(lobby.details(obj.gameID))
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})
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//post register player
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//post register player
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app.post('/playerregister', function (req, res) {
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let obj=req.body
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res.send(lobby.register(obj.name))
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})
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//get an empty game made
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//get an empty game made
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app.post('/gamemake', function (req, res) {
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let obj=JSON.parse(req.body)
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res.send(lobby.register(obj.name,obj.seats,obj.ownerID))
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})
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//start a game
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//gamelevel
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//gamelevel (??)
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// get this game players
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// get this game players
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@ -26,5 +41,7 @@ const app = express()
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// get winner
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// get winner
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// get round status
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console.log("Up")
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app.listen(3000)
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app.listen(3000)
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32
lobby.js
Normal file
32
lobby.js
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var mongo = require("./mongoHelp.js")
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const uuidv4 = require('uuid/v4');
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var lobby={
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list: () => {
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mongo.get("embezzle","gamelist",{}).then(result => {
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return (result)
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})
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},
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details: (gameID) => {
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mongo.get("embezzle","gamelist",{"gameID":gameID}).then(result => {
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return (result)
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})
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},
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register: (name) => {
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id=uuidv4()
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console.log({"_id":id,"name":name})
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mongo.put("embezzle","players",{"_id":id,"name":name})
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return(id)
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},
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make: (name,seats,ownerID) => {
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gameID=uuidv4()
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mongo.put("embezzle","gamelist",{"gameID":gameID,"ownerID":ownerID,"name":name,"seats":seats, "status":"lobby"})
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return(gameID)
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},
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start: (ownerID, gameID) => {
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mongo.update("embezzle","gamelist",{"gameID":gameID,"ownerID":ownerID}, {"status":"Playing"})
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return(gameID)
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},
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}
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module.exports = lobby
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@ -34,3 +34,11 @@ function deleteOne(db, collection, object) {
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}
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}
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exports.deleteOne = deleteOne
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exports.deleteOne = deleteOne
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function update(db, collection, search,update) {
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const client = new MongoClient(url, {useUnifiedTopology:true})
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client.connect()
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client.db(db).collection(collection).update(search,update).then((value) =>{client.close();return value})
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}
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exports.update = update
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"author": "nannal",
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"author": "nannal",
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"license": "ISC",
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"license": "ISC",
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"dependencies": {
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"dependencies": {
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"body-parser": "^1.19.0",
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"express": "^4.17.1",
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"express": "^4.17.1",
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"mongodb": "^3.5.3",
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"mongodb": "^3.5.3",
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"uuid": "^3.4.0"
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"uuid": "^3.4.0"
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