Mongo issues?

master
nannal 4 years ago
parent 5e95cb54bd
commit 6d84c0d11d

@ -1,5 +1,6 @@
# Embezzle # Embezzle
A "Simple" game about resource gathering and betraying A "Simple" game about resource gathering and betraying
## Goal ## Goal
Sneak as much money into your "charity" as possible, try to catch other members of the board stealing funds away into their own coffers. Sneak as much money into your "charity" as possible, try to catch other members of the board stealing funds away into their own coffers.

@ -1,18 +1,33 @@
const express = require('express') const express = require('express')
const bodyParser = require('body-parser');
const app = express() const app = express()
app.use(bodyParser.json());
const lobby = require("./lobby.js")
//top level //top level
//get game list //get game list
app.get('/gamelist', function (req, res) {
res.send(lobby.list())
})
//get game details //get game details
app.get('/gamedetails', function (req, res) {
let obj=JSON.parse(req.body)
res.send(lobby.details(obj.gameID))
})
//post register player //post register player
app.post('/playerregister', function (req, res) {
let obj=req.body
res.send(lobby.register(obj.name))
})
//get an empty game made //get an empty game made
app.post('/gamemake', function (req, res) {
let obj=JSON.parse(req.body)
res.send(lobby.register(obj.name,obj.seats,obj.ownerID))
})
//start a game
//gamelevel //gamelevel (??)
// get this game players // get this game players
@ -26,5 +41,7 @@ const app = express()
// get winner // get winner
// get round status
console.log("Up")
app.listen(3000) app.listen(3000)

@ -0,0 +1,32 @@
var mongo = require("./mongoHelp.js")
const uuidv4 = require('uuid/v4');
var lobby={
list: () => {
mongo.get("embezzle","gamelist",{}).then(result => {
return (result)
})
},
details: (gameID) => {
mongo.get("embezzle","gamelist",{"gameID":gameID}).then(result => {
return (result)
})
},
register: (name) => {
id=uuidv4()
console.log({"_id":id,"name":name})
mongo.put("embezzle","players",{"_id":id,"name":name})
return(id)
},
make: (name,seats,ownerID) => {
gameID=uuidv4()
mongo.put("embezzle","gamelist",{"gameID":gameID,"ownerID":ownerID,"name":name,"seats":seats, "status":"lobby"})
return(gameID)
},
start: (ownerID, gameID) => {
mongo.update("embezzle","gamelist",{"gameID":gameID,"ownerID":ownerID}, {"status":"Playing"})
return(gameID)
},
}
module.exports = lobby

@ -33,4 +33,12 @@ function deleteOne(db, collection, object) {
client.db(db).collection(collection).deleteOne(object).then((value) =>{client.close();return value}) client.db(db).collection(collection).deleteOne(object).then((value) =>{client.close();return value})
} }
exports.deleteOne = deleteOne exports.deleteOne = deleteOne
function update(db, collection, search,update) {
const client = new MongoClient(url, {useUnifiedTopology:true})
client.connect()
client.db(db).collection(collection).update(search,update).then((value) =>{client.close();return value})
}
exports.update = update

@ -13,6 +13,7 @@
"author": "nannal", "author": "nannal",
"license": "ISC", "license": "ISC",
"dependencies": { "dependencies": {
"body-parser": "^1.19.0",
"express": "^4.17.1", "express": "^4.17.1",
"mongodb": "^3.5.3", "mongodb": "^3.5.3",
"uuid": "^3.4.0" "uuid": "^3.4.0"

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